(pops up from Nowhere) I agree too; Gilbert's games had that style of humour that gets even better in contrast with a "realistic" visual style. Still, the art direction of CoMI is absolutely fantastic in almost every possible way, from
character design to general
atmosphere.
Speaking of the remake effort, I think that actually none of the LucasArts adventure games really need that bad a makeover; the LucasGuys took visual design very seriously even in their early days, and almost all the games look spot-on the way they do, even if you are not a retro-geek.
In other words,
good 2d graphics will probably never look bad, but 3d is another story; it's really difficult to create 3d that won't look
like crap in a few years, specially if you're aiming at realism, like our fellow remaker here.
About
Escape from Monkey Island , I never really thought it sucked that much, but it really was just too dull and uninspired in comparison with the first three chapters.