Publishing help Sorry for the noob question here. :oops: I am using the la-*test*-('") lassieAS version for Win_08b with the 081b4 update. What i would like to do is just put what is needed to run the game on the free space my ISP gives me to do a periodic -*test*-('") on the web. Normally when i do this i just put the .swf or .html published file onto the storage i have with ws_ftp and then go to my "web page" (just a directory really) and click on the file to play it.
I realize that LassieAS needs all the assets as well. So i also uploaded the library and application folders with everything in them with the same directory structure. Everything works fine when i run my game on my desktop but all i get is the load screen when i click on the file on the web. Am i not putting everything my game needs to run in my directory? Exactly what files do i need to upload for my .swf to run?
I am not sure if this is maybe a browser problem that i have read about other people having so i downloaded firefox to try it with that and it doesn't work either. I have flashplayer 8 installed and i am using IE7 most of the time.
If i missed an explanation somewhere that tells how to do all this, i apologize.
I guess what i would like is some advice on the best way to -*test*-('") my game out every once in a while on the web instead of just on my system to see how things compare.
By the way, I am having a great time working with LassieAS. It has been fun concentrating on learning to make my game content instead of trying to learn to code. I have been making a lot of progress.
Mark
bigmac- 07-26-2007
Mark good to hear that you're enjoying Lassie. Here's what you need and DON'T need:
Need:
library/ (and full internal directory structure)
lassieas_player.swf
index.html (that embeds the lassieas SWF)
What you DON'T need:
Anything and everything associated with the editor application. This includes all the executables and the entire "application" directory
bigmac- 07-26-2007
Oh, and when in doubt, quit your browser and dump your browser cache. If the game works on your hard drive, then it should work fine on a server hosted online assuming you mirror the directory structure. If it's not getting assets, it's probably pulling old data.
mbuck- 07-27-2007
Thank you for the help. I will try again when i get home from work today.
Just so that i am sure i am on the same page as you, the lassie_08vb_800.swf (not sure if that is exactly correct since i am not on home computer) is the same file you call lassieas_player.swf?
I still have everything named the same as when i downloaded it.
Thanks again,
Mark
bigmac- 07-27-2007
yep... same file. I was going by memory when I was typing in the names.
Oh, something else that may give you this kind of trouble are file permissions. Sometimes permissions will get botched during FTP transfers... and if the external media looses read/exe permissions, then it won't be allowed to load into the player app. So make sure your "library/" has permissions set to 755 and apply that recursively to all nested files (I highly recommend the free FTP app "CyberDuck"... it makes this kind of file management a snap!)
I just had this permissions thing happen with a website I was building this past week. I could view the flat HTML markup, but it wasn't loading in the images or the stylesheet to format the content. However, after I restored all assets back to 755 then, Presto! Problem solved. Sounds similar to the problem that you're having.
Forumer™ is Voted #1 Free Forum Hosting provider
Build your own community today with the largest message board hosting company.