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lassie >>Bug Reports >>Menu Interruptions


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adventureman- 10-19-2008
Menu Interruptions
Hi folks, I've had a few players of Something Amiss report that when they're engaged in a conversation with another sprite, and press a key to summon the menu, then resume the game, everything suddenly becomes frozen...meaning they're stuck in the conversation with no options, can't move, etc. I was thinking that key listeners might solve this, disabling the menu for the duration of the conversation. What do you think? To turn it off: Key.removeListener(keyListener); and then to turn it back on: Key.addListener(keyListener); I'm probably oversimplifying this.

bigmac- 10-20-2008

Hey Tucker, thanks for the report. I think I've looked into something like this before, but the keyboard has some strange implications. All the key listeners are in a pretty strange place too (another product of inexperience). I guess at this point, I'm not interested in diving back into LassieAS source. While you didn't hear it from me, there's a distinct possibility that LassieAS will be released open-source under the creative commons license as Lassie Sheep tools approach release.

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