Adjusting member names of inventory items in Lassie AS I'm probably just overlooking something, but I can't figure this one out. According to the Lassie documentation for Director, the inventory editor has a type box to input an item's member name.
I've imported my first set of items into the game, and none of the graphics are showing up. When I click on the "reload inventory items package" button, it tells me that there is no path specified for the member item "_inven". The member item shouldn't be _inven as far as I know... The library editor won't even allow me to adjust that one.
So how do I change the member names of my inventory items? They just show up in game as the default wrenches, but the names & dialogue work fine.
NigeC- 03-24-2008
In config and library in the editor:
Were it has the name field delete the "_" from the "_inven" text and press tab, you should now be able to set the inventory path
once its set just re add the "_" :)
StevenRafael- 03-24-2008
Ok. I'm assuming I have to include all my inventory graphics into a single .swf, right? I'm running off the Director documentation here, so I'm not 100% positive. I can't find a template either. Is it as simple as using labels to name link the graphics to their corresponding items?
Woooaaah! You are a lifesaver! Thanks!
About that inventory thing, I suppose I was right on with my assumption, but I still feel pretty stupid for overlooking the inventory file. I mean, I just edited the cursor from that same folder today :/.
Yeah these tutorials will definitely help. Thanks again!
NigeC- 03-24-2008
No problem :)
I hope they come in useful.. theres some stuff that isn't covered in great detail as i wasn't sure about it at the time :oops:
I have a picture for "the Ideal" walk grid I'll add it as soon as i find it lol.. it could be anywhere!
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